Moonlight vsync on or off. Matt Feb 15, 2017 @ 11:05pm. Moonlight vsync on or off

 
 Matt Feb 15, 2017 @ 11:05pmMoonlight vsync on or off  In game:Vsync Off, Framerate Unlimited/Uncapped/off

Depends. I think there is a problem with vysnc. For gamers looking for the most fluid gaming experience, turning on VSync will ensure full frames are displayed when above the refresh rate range. That means if your framerate drops to 57 FPS, v-sync forces it all the way down to 30 fps. ago. There is a misconception on how E-sync works. Latency is also very good, but I'm noticing that Vsync + Stream Latency + TV processing can add up to a mushy feeling in some games. Moonlight allows users to pick resolutions to stream that aren't on that officially supported list, but these will cause GeForce Experience to set the host PC resolution to 720p when streaming starts. Software solutions: Fast Sync (nvidia) / Enhanced sync (amd), and Scanline Sync (msi afterburner RTSS). Suppose your card can only render 80-100% of the entire scene of the game you're playing in 1/60 second, without vsync, your monitor will display what's available in the VRAM at the moment of the refresh, so you may see up to 20% of the pixels from the last frame, leaving a mismatch in time that looks like tearing, hence the name. Vsync in game menu : reduces tearing cause by game, increases input lag and locks the fps to 60. I prefer to lower my settings to eliminate tearing. 100%. G-Sync and V-Sync are separate processes. VSync doesn't improve performance, more so reducing it as enabling it essentially reduces the performance since it tells the GPU to slow itself down so it will produce as many FPS as your displays refreshrate is at. Theoretically, this sounds like a perfect solution, but there are several issues and these are the reason why VSync is largely considered obsolete in 2023. There are two places you need to check for Adaptive-Sync. Originally posted by CrazyEvilSoul: or somple go into your nvidia control panel and set vsync to fast this eliminates tearing. (off by default). Doubling up on V-Sync might be causing stuttering on the HOST, make sure you turn vsync off at the OS level as well as the game settings. I've just set Sunshine and Moonlight up and I'm really impressed with how low the latency is. note: some monitors will need to enable FreeSync/G-Sync in settings, they may not be on by default. Secondly there is a forced vsync in gaming mode that adds about 16ms of latency that cannot be turned off without going into desktop mode. Contrary, when VSync is ON, he gets 60FPS and 16ms. There's been a fix for v-sync stuttering from day one but apparently very few know about it. It will utilize VSync when frame rate surpasses monitor refresh rate, but it turns off V sync immediately the frame rate drops below monitor. Things do feel snappier with just gsync than both. Click OK, and then test your settings. #2. for example, if you are getting between 52-59 fps with vsync off, you will have 'fairly. You’ll be able to run it with way better battery life, better visuals, better FPS and it works. Vertical Synchronization, aka VSync, helps in creating and maintaining stability by synchronizing the image frame rate of your game with the refresh rate of your PC’s display. If it is high, chances are. C. Click Display. Enhanced Sync enables low latency gameplay at virtually any framerate and a tear-free experience when your favorite game’s framerate exceeds your display’s refresh rate. Make a commandline. The vsync option in the app is client side as video playback can have tear. . It forces the graphics processor’s frames to match (or sync) with the refresh rate of the monitor. [deleted] • 8 yr. If screen tearing interferes with your gaming experience and causes frequent screen tears, you should enable VSync. Settings will differ depending on your specific graphics processor, however this four-step procedure is a universal method of accessing your VSync settings. 0, Steam Link is an officially supported platform, and we will be publishing SL app bundles for each new release going forward. The AA in the game is pretty rough in my opinion. Multistrobing is bad, but: ELMB-Sync is not necessarily multistrobing on ALL models. However, VSync does not improve the calibration, brightness, contrast, colors, or HDR capability of your screen. You will notice a big difference if this is the case. ’. It just caps the number of rendered frames to the refresh rate of the monitor you're using. Enhanced Sync technology delivers. Turning vsync off on the host PC solves the issue and I get a stable 59-60 fps stream but I have tearning on my PC monitor. G-Sync is working fine with no VSync and I've got zero screen tearing. Basically, you’ll have three options – Use the 3D application setting, On, and Off. Depending on your computer's capability, the lag may be even worse. Aims like buttah. This is where the dongle is super nice to have as you must be in Desktop Mode to set these. There's a hidden menu, if you hold shift on the launcher then then hit Launch (keep hold of shift until it appears), you. enhanced sync does nothing below refresh rate. #3. -1. Generally, vsync will prevent screen. In-game disable Vsync and Max Framerate and set DLSS Super Resolution to Quality. Notification Preferences. theuit • 4 yr. If you absolutely need to limit your fps due to gpu heating up which of course is a waste of power on a 60fps client if the game pushes double or triple that is to use something like MSI afterburner. Also got moonlight vsync and frame pacing on. Step 1: Access the NVIDIA control panel by entering NVIDIA control panel into your Windows search bar. This is what the Nvidia Shield version of the Moonlight app does, though it forces 60 no matter what (which is why I had issues with 59. VSync Pros. Then, move to a bright, narrowish room with lots of color (maybe on the blue carpet in the start room of E1M1). Follow these easy instructions steps to master your control buttons. If you want a tear free experience, you need to enable VSYNC and the only way to not have input lag VSYNC will cause is to have a sync monitor. Settings will differ depending on your specific graphics processor, however this four-step procedure is a universal method of accessing your VSync settings. Step 1: Search for the Nvidia control panel in Windows search. I think people need to educated on Freesync+vsync. FPS capping refers to limiting the frame rate in video games. So if you have an HDR Monitor, then I would set it up through windows to turn HDR on when you launch D4 and turn the HDR off in the game. GeForce. I'll test with Vsync on and see what happens for me (I run 165hz Gsync with Vsync off) Edit/UPdate: Well something weird in this game. This is relevant when the game. GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6 CPU: Intel Core i7-8700K 4. #shorts If you are still wondering if you need to turn on VSYNC or not then this video will give you an idea! - If I was able to help you and you wanted to g. Nvidia Control Panel V-SYNC vs. ago. Its all a matter of personal preferance. There may be a slight increase in brightness, but you can still reduce it. Matt Feb 15, 2017 @ 11:05pm. Regular v-sync is what lowers your framerate to 30 when it dips below 60. Yeah thats why I was wanting to get a head start to get it configured working correctly. Now, move to the right window, and under Settings, find Vertical Sync. G-Sync + V-Sync caps the frame rate to the monitors refresh. If your graphics card cannot produce the frame rate that matches your monitors refresh rate then Vsync will knock your frame rate down by half to ensure your frames are synced. VSync eliminates this problem by capping the frame rate at the monitor’s refresh rate, ensuring a smoother visual experience. Recommended Settings for Ultimate Fluid Gameplay. Further explanation. Turn off VSync. With adaptive Vsync, all it does is simply turn Vsync on or off based on what will give you the best performance at the time. Scroll down to Wait for Vertical Refresh, and then set this to off, unless application specifies. Unfortunately, when VSync is enabled, it can also cause two performance issues. Launch Starfield, and from the main menu, head towards the Settings menu. Whenever Adaptive-Sync is actually working, in-game Vsync settings being either on or off will become irrelevant. There is a constant microstutter,. Capping the FPS in Valrant fixed the issues for some. In general it's best to disable vsync on the host. So yes, the physics engine in this game can be a little tedious I would use vsync since it caps. If you have an AMD graphics card, follow these steps to disable VSync using the AMD Radeon Settings: Right-click on your desktop and select “AMD Radeon Settings” from the context menu. This section will introduce them briefly. It is also likely that you have heard. If you get tearing with vsync off then you'll want to turn it back on again. And while the reductions. Step 2: Select Manage 3D Settings. Enhanced sync gives much much better latency than Vsync, just cap your fps and turn enchanced sync on. Scanline sync is AMAZING ! the result is incredible, I have to say honestly its crazy ! vsync off ingame and forced off in nvidia drivers, no limit on fps ingame, max prerendered frames 1, this is on a lightboosted asus vg248qe monitor @ 10% lightboost effect, 120 hz @ 1920x1080, the result is 99. 7GHz, Hexa Core, 12 Threads / Coffee Lake Motherboard: MSI Z370 GAMING P. But on my AMD 7900 XTX, I find that capture/encode performance gets bad if the GPU is maxed out so I keep vsync or a frame rate cap on in-game to reduce the GPU usage and less latency. On Vulkan, yes you do. This deduce screen tearing and faster display on monitor by faster timing. When I move to my TV and moonlight though, no matter what, v-sync on causes encoding issues and I can't get a constant 59-60 fps stream, it varies. FreeSync ON. #3. Capping the FPS in Valrant fixed the issues for some. You probably know the V-Sync option that you see in the game’s graphics settings, but you are unsure whether it should be VSync ON or OFF. ) Optional Step: If you want a more sharper image and want better AA, in the config file locate: "draw_resolution_scale_x" and "draw_resolution_scale_x" Change both 1's to. . Vsync and Gsync are two sides of the same coin anyway arent they? Either feature is used to match your FPS in game to the refresh rate and/or ability of your display. So you're saying 144fps@144Hz+Vsync has less response time (better) than 60fps@144Hz+Nosync. You can also turn on vsync in Moonlight settings and pc graphic card control panel, which one should I use? Related Topics Steam Deck Steam Gaming comment sorted by Best Top New Controversial Q&A Add a Comment. Moonlight is an unofficial third-party open-source client for the NVIDIA SHIELD streaming software that comes included with GeForce Experience. It is nearly flawless. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. It essentially keeps vsync deactivated unless the frame rate jumps above the refresh rate. On, smoother, saves power (fps locked), no screen tearing. VSync is a graphics card or monitor setting that can limit the frame rate. The other system is Steam Remote Play. G-sync off/on? Or adaptive v-sync with g-sync on, or perhaps normal v-sync. It turns off the VSync during the lower refresh rate games. Open AMD Radeon Software. - manage 3D settings-> add game-> VSYNC ON-> save. Moonlight for me can be a beautifully. Overview. I think it just doesnt work and removes the ingame "fps cap" which is 120. It happens no matter the encoder (HEVC or H264), the resolution, the in game settings, vsync on/off. Enabling or disabling VSync is a simple process. Open Nvidea desktop control panel, select 3D settings and select Program Settings tab, Find last of us part 1 (might need to add it). As for Adaptive V-SYNC, it is simply standalone double buffer V-SYNC when the framerate is above the refresh rate, and V-SYNC OFF whenever the framerate is within the refresh rate. Vsync is an either/or choice; either on in game or on in NCP, never both. #2. Set a frame rate limit of 58 or 59. Limiting frame rates to 30fps in the NCP is the same as setting Vsync on in game to 30fps. 7ms and average 110 fps. What is V-SYNC (Vertical synchronization)?. Easiest way to prevent tearing and make sure things works properly: Disable in game v-sync, enable v-sync (on or fast) from Nvidia CP and enable G-Sync. Freesync is much better than vsync, and will most like be enabled by default if vsync is off. The latter solution is better as it enables triple buffering and provides the. Up until a couple of months ago, Moonlight was much better. Turned vsync on and not worked and I turned off vsync enabled in host in game settings and now it’s working beautifully. The one offered by Windows on the other hand is not bad in comparison. So if game is running at 120fps and you’re streaming at 60, the delay is much less. Starting with Moonlight PC v0. 0. It will help prevent visual tearing as well. Also V-Sync Creates more latency (at least through steam) and steam is able to achieve smooth panning without it, so I'm not sure how helpful V-Sync ON is as a solution. at best you have 60 ms imo. Solution. When I enable vsync in the moonlight options, the mouse doesn't work and it gets stuck to the point where I have to reboot my client machine. Basically, there's really no reason to ever NOT use v-sync. This is usually not a problem, since you can configure. If you lock your stream fps to 30 then you probably can deactivate both options. G-Sync - V-sync means G-sync is active up through the monitors refresh, then syncing is disabled and as many frames that can be displayed as possible will be, this includes tearing. Example 70-90fps i still feel the neg effect of vsync even with gsync. Also tried 59. PRO TIP: if using gsync or fresync turn global VSYNC on, in game off and cap your frame rate 3 under your monitors refresh rate. 59. The primary goal is to prevent the. In order to configure VSync in Intel GCC, follow these steps:. vsync is purely to sync frames with your physical monitor, it's of no use when streaming the game to another machine, specifically it will not prevent screen tearing on your client. However, there can be differences between the two. 2) Vsync off for earing 1-2 frames by removing frame buffering. depends on the games you play. V-Sync is strongly advised to be turned OFF, adds unnecessary input lag, screen tearing won't show up on the Client side, win-win. . Just Purchased a FreeSync Premium/Gsync compatible 144hz Monitor 1ms Response time witch Method Works Best? Vsync Off, GSYNC Compatible ON and FPS Capped to 60FPS or 140FPS Vsync Off, GSYNC Compatible ON No Cap Vsync Off, GSYNC Compatible ON Low Latency Off, On, or Ultra Capped to 60FPS or 140FPS. VSync or Vertical Sync is a technology that helps resolve screen tearing issues. In most cases, VSync does not present any problems; hence keeping it ON is a safe choice. I say it depends on the game / engine. Borderless Windowed vs Vsync. Hence why you really want to swap to adaptive sync. It will help prevent visual tearing as well. Scroll down to Wait for Vertical Refresh, and then set this to off, unless application specifies. Run around Akila or New Atlantis and the framerate barely moves its VERY stable at like 78fps. Enabling or disabling VSync is a simple process. FPS cap off will make your GPU run at near 100% usage, which means additional input lag. Step 4: Choose ‘On’ to activate VSync, ‘Off’ to deactivate VSync, or Adaptive(if it’s available on your NVIDIA. I have a beefy rig for a single GPU setup. It will stutter if you use the nVidia control panel Vsync ON + FPS Cap. Simple explanation: Gsync ON and Vsync ON at 30-143fps = no tearing and low input lag. Open the. Vsync is used so if you do go over Freesync range fps is kept within. I don’t know if MSFS drops frames between 31-59 fps to maintain a stable 30 FPS with vsync on, but some games do. Intel Graphics Command Center: 'Adaptive Sync' must be set to 'On' (default: On) 'Unlock FPS' should be set to 'Off' (default: Off) → see screenshot. IF ANYTHING, you want to pair freesync WITH enhanced sync. Vsync is for eliminating. 5y. Haven't noticed any screen tearing, although I was getting occasional "stutters" in the new. Saw this post and forced 3440x1440 with 60Hz on the host PC, didn't make a difference. Regular v-sync is what lowers your framerate to 30 when it dips below 60. This + vsync/rtss enabled on the host computer makes things like butter. 0. By choosing 240Hz, 280Hz or 360Hz with VRR,. When Vsync is set to "on", then the fps will never exceed the monitor's refresh rate, thus. Last edited by Fededog19 ; Jun 21, 2018 @ 3:45pm. Follow these easy instructions steps to master your control buttons. (also VSYNC is off in NVCP) 2 - For the other games, I limit the FPS to 3 frames below the monitor's refresh rate (144hz > 141 FPS limit) and leave VSYNC enabled in. In many games now, I'm noticing, I'm seeing almost no page tearing at all with ES. Wow that is great news. Enabling or disabling VSync is a simple process. on the CLIENT, make sure to set the frames/vsync to 60 if you still get stuttering, try setting the frame pacing option on in moonlight/client. If you are using an AMD processor, you can find similar options in Radeon settings. Crysis 2 = set like all my other games on 1920x1080 fullscreen vsync off The main disadvantage of VSync is that it can introduce input lag. 1, which features 4K resolution at 120 FPS, and 8K resolution at 60 FPS. #2. Vsync is good at stopping this, but introduces latency which ends up causing the fps to be lower than the target. It does that by capping the game's frame rate and matching it with the refresh rate of your monitor. I also noticed using borderless windowed (0. Basically, the Playnite games library streams nicely, stats say. Competitively, if you can deal with the screen tearing, I really suggest turning V-Sync off because it helps so much with making more. Nevertheless, even as it does manage to provide a more streamlined visual experience, it does so at the cost of sharp frame rate drops and input delay that can be game-breaking. this is useful to prevent stuttering and screen tearing on unstable pcs with frequent framedrops, but if your pc can handle 60-80 FPS without any framedrop then its better to keep it off. On my network, the stream is flawless at a variety of resolutions and bitrates (both wired and Wi-Fi). Correct, Reflex is considered a replacement to LLM and will override it, regardless of what LLM is set to when Reflex is engaged. Step 4: Using the dropdown menu to the right, select Force on. Tip #5: Set custom artwork for Moonlight & Xbox Cloud Gaming. Turn on G-Sync and V-Sync in Nvidia Control Panel, cap your FPS to 3-5 below your monitor's refresh rate cap. It uses Vsync whenever your frame rate exceeds your monitor refresh rate, however, then quickly switches it off each time your fps drops below your monitor refresh rate. And while. Copy the network ID. It involves limiting the GPU output software to match the monitor’s maximum refresh rate. VSync eliminate screen tearing that happen if your game fps is exceeding your monitor hz. Users can enable VSync in the drivers of both AMD and Nvidia cards. Mainly because in huge battles the fights seems very input laggy to me. Meanwhile, your GPU usage should not exceed the aforementioned 98% for lesser. VSync can affect the frame rate of our game and its effects can show in the Profiler window. High-refresh rate IPS and TN panels deliver the lowest input. Gsync's claim to fame is being able to allow unlimited FPS without screen tearing. Remember to turn off vsync in the game, and turn on Enhanced Sync either in the Global profile or else in your individual game profile. As for bandwith: not sure what kbps to use for 720p 60 fps. Screen tearing can occur when your GPU is outputting a higher. Step 1: Access the NVIDIA control panel by entering NVIDIA control panel into your Windows search bar. On Vulkan, yes you do. The aim is to optimise the settings to get similar streaming performance as Nvidia GameStream. Jonathan Cave. #3. Activating Vertical Sync is as easy as clicking on “On”, “Off”, or “Adaptive” (if it’s available on your NVIDIA graphics card) and selecting “On”. Doubling up on V-Sync might be causing stuttering on the HOST computer, make sure you turn vsync off at the vendor/driver level as well as the game settings. Should it drop below that, Vsync is disabled, eliminating buffer latency. When I enable vsync in the moonlight options, the mouse doesn't work and it gets stuck to the point where I have to reboot my client machine. Everything else in between is G-Sync when enabled in NVCP regardless of the above. Too much fps and the image will start tearing and look like crap. Step 3: Under the Global Setting tab you should find a list of features. Image Credit: AMD. One of the main reasons to enable VSync is to reduce screen tearing, which happens when the monitor’s refresh rate is not in sync with the game’s frame rate. 16. Only then does it activate Vsync to prevent screen tearing. GeForce Experience only officially supports 720p, 1080p, and 4K streaming resolutions. With gsync+vsync+fps cap+low latency disable, my latency was 6. But in this case, they only last a few seconds, then they're gone. The other system is Steam Remote Play. It essentially keeps vsync deactivated unless the frame rate jumps above the refresh rate. Scroll down and find Vertical Sync. There is one other difference in that vsync off/mailbox on wayland currently will require more swapchain images to work correctly compared to vsync on/fifo, but that should really only slightly affect memory usage. Unlimited FPS throws many of TW3's processes (which rely on accurate frame-timing) all out-of-whack. done. Turn on g-sync in Nvidia control panel. 5ms input lag (bug in nvidia drivers with freesync monitor, fixed later) 138 FPS cap, gsync on, vsync on = 20. note: some monitors will need to enable FreeSync/G-Sync in settings, they may not be on by default. If not then all good to use vsync. . And I'm not talking about fps drops, but wildly 58-60 changes, that caused an absolute madness of screen tearing without V-Sync. Vsync makes the game smoother by lowering your fps if dips below a threshold. On the host PC, I am using a 75Hz g-sync compatible display. Yeah, 30. This means if your card is able to produce approx 55 FPS, Vsync will actually limit you to 30. Quite high. Run around Akila or New Atlantis and the framerate barely moves its VERY stable at like 78fps. You want to set a limit to prevent that slow down, it's done with an FPS cap 3-4 frames below refresh rate. Settings will differ depending on your specific graphics processor, however this four-step procedure is a universal method of accessing your VSync settings. 0. I'm on a PG27UQ though (4K, 144Hz, G-Sync). This is because Moonlight must wait for V-Sync to render. 0. 1) DIsable SteamInput to avoid extra lag and bug. Both don’t even compare to how much better the experience is on the Steam Deck. for twitchy esports titles leave everything off to get the highest fps you can for the best response times. Having a newer Nvidia card, you can turn on adaptive v-sync which turns off v-sync if it would result in a stutter all the way down to 30 fps. So, I recommend you to turn off the vsync if there's no screen tearing visible because vsync can add more latency. fullscreen the game (g-sync works better this way) 2. So like Forza, because of Vsync I can only select half measures or quarter. Vsync is not required since it can cause input lag. When I enable vsync in the moonlight options, the mouse doesn't work and it gets stuck to the point where I have to reboot my client machine. Moonlight with vsync on. Yes, turning off Vsync will definitely improve your FPS. sighs. Hit Apply, Exit and play game hopefully with out the tearing. In game:Vsync Off, Framerate Unlimited/Uncapped/off. My pc is a 9900K, 16GB ram, 4080 and moonlight is running on an Apple TV 4K on a gigabit wired connection. The steps to turn off VSync in NVIDIA and AMD are different. All low - All High Both render setting 1. Gsync + vsync on at capped 137-140hz/fps adds a negligible amount of input lag compared to vsync off - just like fast sync does. mouse lag. NVIDIA Adaptive VSync: Adaptive sync is an exclusive feature of NVIDIA, which can be found in the NVIDIA settings app. I just tested a little bit, and if I dont turn on VSync on the host game, micro stuttering will happen in Moonlight client (which also needs to use VSync on or tearing will happen), double VSync is not the best scenario I guess, even with frame limiter on 60. Yes, you should turn on Vsync! In your Freesync range it won't do a thing (won't slow down you computer or do shuttering), below and over that range solves tearing the old way. VSync is a setting that can significantly improve your gaming experience by reducing screen tearing. if its single player/coop games you play and response time is not a big factor then GSYNC ON + In game Vsync/or NVCP Vsync + fps limit -3 below your refresh rate is the best option. If there's input lag, cap fps 1 or 2 fps lower. The AppImage is available on the official GitHub of Moonlight. You ideally want as high as possible stable fps, but capped below 180/190 fps (due to the still not fixed stutter). Didn't realize this was a pro tip. Scroll down the list and look for Vertical Sync. Vsync is an either/or choice; either on in game or on in NCP, never both. Intel® Graphics Command Center (Intel® GCC). Manually changing the Shield display settings from 60Hz to 59. If its enabled the game stutters (without loosing any fps, it remains stable at 60), while when it's disabled it doesn't stutters but there is a lot of screen tearing even if my monitor is at 60hz and my fps. Vsync is really bad IMO. 0. . Even in competitive games i lock it, vsyn 144fps on csgo is miles better than vsync off 250fps+, on my monitor with vsync off games just look horrible, very choppy even with freesync enabled. It introduces noticeable input lag. Unless you have a pretty old monitor (or GPU), you probably freesync. Its like animations are super fast and you dont even able to see the entire animation. You should enable vsync on the client if you see screen tearing that bothers you at the cost of a slight latency. V-Sync off will allow for higher FPS than your monitor's refresh rate, but you get tearing when the FPS exceeds it. The only thing is I sometimes wonder if I'm using it just because I can. “vsync on” means the game waits for the monitor to be ready before sending a frame. Matt Feb 15, 2017 @ 11:05pm. It does seem to work fine tho if I just turn off v-sync and turn FreeSync on in the monitor settings. G-Sync - V-Sync - means G-sync is active up through the monitors refresh, then syncing is disabled and as many. On games where I am maxing out my monitor at 120 FPS, I add a frame cap to ensure no tearing and still leave gsync on. The aim is to optimise the settings to get similar streaming performance as Nvidia GameStream. On the other hand, an uncapped frame rate can be achieved by disabling VSync or working only with the FreeSync or G-SYNC options. Under Monitor Settings, use the drop-down menu to select the desired refresh rate. Follow these easy instructions steps to master your control buttons. Adaptive vsync is actually fantastic, unless you require highest fps and lowest latency. My experience with the Link has also been 50 % troubleshooting and 50 % actually playing. - Performance on WiFi may be poor with 20 Mbps bitrate and surround sound. That is amazing if that is the case. No stutter with 56 and it had lower latency. 2. (I have a GSYNC Compatible monitor) My settings, usually, for games are: 1 - For CS GO - I leave GSYNC on, but I don't limit the FPS in-game. Things you could experience with G-sync enabled via Freesync are: -Flickering during big frame time swings or when approaching the bottom of a monitors range. This synchronization eliminates frame rate stuttering and screen tearing to. Adaptive V-SYNC isn't applicable to G-SYNC. You're wrong. GFN doesn't have screen tears on the server side. You just need Steam on the server (host) machine and the Steam Link App on the client (I use an AppleTV4k too). With Vsync on, your framerate is capped to 60 Hz because that's the only way the monitor can sync to framerate. I also use AF at 16x. NVIDIA control panel: vSync globally off/on, triple buffering off/on, max frame rate 60fps with fixed refresh rate. Select the Settings cog from the top-right. 17 (0. When G-Sync is used, whether frame rate is capped depends on V-Sync on or off. Other Moonlight clients I have tested this on Mac, PC and IOS Clients. If you need to gain some frames (Performance gain at minimal visual difference) - At bottom of this post. It forces the graphics processor’s frames to match (or sync) with the refresh rate of the monitor. 3) Force VSYNC ON using NVidia Control Panel instead. Scroll down and find Vertical Sync. Vsync adds input delay, free sync and g sync do not. In-game vsync: OFF Driver control panel vsync: ON Cap your frame rate to stay below the upper end of the freesync range, using an in-game limiter or (if the game doesn't have one) using RTSS. 5. Step 3: Under the Global Setting tab you should find a list of features.